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Making audio games is not a free endeavor. Not only do songs have to be commissioned or purchased, sound effects need to be purchased, and sometimes voice actors need to be hired, it also takes a lot of work and time to develop a fully fledged audio game.
With the extremely small audience audio games attract, plus a huge amount of piracy in this small community, continuing to make audio games is a difficult venture.
Most audio game developers have come and gone over the years, largely for these reasons.
If you want to help VGStorm continue to create quality and innovative games, please consider making a donation. Every bit helps.
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